AI Insights · Timothy · January 2025
Top 5 2D Cartoon Games in Finland: Q4 2024 Performance Overview
Explore the Q4 2024 performance of Finland's top 2D cartoon games on a unified platform, highlighting downloads, revenue, and user engagement trends.
In the fourth quarter of 2024, Finland's gaming market saw significant activity among 2D cartoon games on the unified platform, which includes both iOS and Android. Data from Sensor Tower reveals interesting trends in downloads, revenue, and active users.
Pokémon TCG Pocket by The Pokemon Company made a strong entrance with weekly revenue peaking at approximately $20K in mid-December. Downloads initially surged to around 33K in late October, followed by a gradual decline. Active users started at 14 and rose dramatically to nearly 39K by the end of December.
Mini Games: Calm & Chill from CTC Technology Limited showed a stable performance with downloads reaching over 5K in early November. The app's weekly revenue remained modest, with a peak of $32 in late December. Active users fluctuated, peaking at 9.8K in early November before settling around 5.7K by the end of the year.
Offline Games - No Wifi Games by Moreno Maio maintained a steady download rate, peaking at 3.4K in mid-October. Revenue remained consistent, ending the quarter at $96. Active users showed a slight decline from 19K in early November to 11.8K by the end of December.
Among Us! by InnerSloth LLC experienced stable weekly downloads, with numbers ranging from 1.5K to 2.3K. Revenue was steady, reaching up to $122 in late November. Active users saw a notable increase, starting at 9.7K and climbing to over 15K by the year's end.
Finally, Vita Mahjong from Vita Studio saw a significant rise in downloads, peaking at 3.5K in early December. Revenue remained low but steady, with active users increasing from 1.2K to 8.9K throughout the quarter.
For more detailed insights and data on these apps, visit Sensor Tower.